We noticed that several players experiencing difficulties logging in due to the 'CRASH HAS BEEN DETECTED' issue. Warning: Valve Anti Cheat has detected a memory modification and has flagged your account for a permanent VAC ban My friend was playing TF2 on stream earlier and he suddenly got the message Warning: Valve Anti Cheat has detected a memory modification and has flagged your account for a permanent VAC ban in his in-game chat.
/!LEARN TO READ THIS FOR GOD SAKE! /! This website and content is for servers using AMX Mod, not AMX Mod X (not the same addon). For ignorant people unable to think, control this on your server(s) by typing 'meta list' in the console. New members who mistake and do not switch toward AMX Mod could be banned or removed without warning.
Warning Anti Cheat Detected Exiting Game On Purpose Codes
This is an advanced anti-cheat plugin that i converted to AMX and fine-tuned to be more accurate. Here is a list of the cheats it can detect: - Aimbot - Aim Shake - Bhop Scripts - Double Attack - Fast Name Change - Flash Bug - Low Recoil - RapidFire - SpeedHack - SpinHack - WallHack To configure it, simply edit the 'hackhunter_settings.cfg' file.
Is not good, it's very old and i assume is cheking more 'scripts' maded with .cfg files, if i'm using xhack or other modern hacks that's will not work at all.
Did you actually test anything, or are you just making assumptions? Which part is not working? Aim detection happens when player aims at head and fires, when you aim anywhere else it reduces detections, so if your crosshair is going from head to head and firing immediately, you'll be detected no matter what the hack is. Wallhack is simply counting kills through walls per round, so if you kill too many people without them being in your line of sight, it will kick you. Speedhack is measuring distance traveled, how can you get around that? Rapidfire is my own method, checking minimal delay, if you fire too fast you'll get detected. Everything is based on game mechanics, only thing related to scripts is the bhop prevention.
(2016-07-29 08:02 PM)brotalnia Wrote: Did you actually test anything, or are you just making assumptions? Which part is not working? Aim detection happens when player aims at head and fires, when you aim anywhere else it reduces detections, so if your crosshair is going from head to head and firing immediately, you'll be detected no matter what the hack is. Wallhack is simply counting kills through walls per round, so if you kill too many people without them being in your line of sight, it will kick you. Speedhack is measuring distance traveled, how can you get around that? Rapidfire is my own method, checking minimal delay, if you fire too fast you'll get detected. Everything is based on game mechanics, only thing related to scripts is the bhop prevention.
Assumption, better i will try by myself and see. Edit: anyway, this plugin is originaly maded on amxx, you just convert it for amx, i don't believe you're enough skilled to understand the code or bring any modification/optimization to it, so you should specify that.
(This post was last modified: 2016-09-28 06:57 PM by swapped.)
2016-08-20 07:00 PM
Warning Anti Cheat Detected Exiting Game On Purpose Computer
Warning Anti Cheat Detected Exiting Game On Purpose Game
User(s) browsing this thread: 1 Guest(s)
Warning Anti Cheat Detected Exiting Game On Purpose Games