Not only do LED lights consume less energy than other bulb types, they last longer (about ten times more than regular incandescent lights), which means less materials used in manufacturing long-term. While there may be improvements to lighting technology in the future, LED lights are currently the most eco friendly light bulbs the market has to. Anti cheat blocks that kind of stuff because of how the RGB is controlled by your computer. The anti cheat can not determine if that program is editing memory values to control the lights on your ram sticks vs editing memory to say, reduce recoil or a plethora of other nasty things that can be done via memory editing.
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Black Body Illuminants
The first group of light sources are the black body illuminants. These are materials that produce light when they are heated. The sun is a black body illuminant, as is a candle flame. The color of light of these types of sources can be characterized by their Kelvin temperature. Note that this temperature has nothing to do with how 'hot' a light source is - just with the color of its light. A light source with a low Kelvin temperature is very red. One with a high Kelvin temperature is very blue. More accurately, when we see two light sources side by side in a scene, the higher Kelvin light appears more blue, and the lower Kelvin light appears more red. Its all relative.
Black body illuminants produce a fairly even, continuous spectrum of colors, and so are perceived as 'white' by our visual sense. Therefore, in the absence of comparative light sources in our scene, these should be rendered with warm, nearly white lights.
Below is a chart of some common Kelvin Light Source temperatures coupled with their RGB Equivalents. These equivalents were arrived arbitrarily - I eyeballed them. There were a couple of converters I found online, each taking a different approach. One of them colored the sources by reference - you input a Kelvin temperature that you want to be 'white' and the temperature to convert into an RGB value. Visually, however, the results were disappointing. They were scientifically correct, but failed to take into account the adaptability of the human visual sense. The other converter did even worse, ending up with greenish shades in the 4500K range that black body illuminants are incapable of creating. So, the alternative was to use my eye and judgment to arrive at these values.
Kelvin temperature | Color |
1900 | |
40W Tungsten | 255, 197, 143 |
2850 | |
Halogen | 255, 241, 224 |
5200 | |
High Noon Sun | 255, 255, 251 |
6000 | |
Overcast Sky | 201, 226, 255 |
20000 |
Samples
Candle | Tungsten 100W |
Carbon Arc | |
Overcast Sky |
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Fluorescent Lights
These light sources produce light by creating a large amount of UV light via high voltage electrical discharge through a tube filled with rare gasses. The UV light excites materials coating the tube to produce light through fluorescence. These lights have broad but sometimes disjointed spectra. Depending on the quality of the tube and its intended purpose, the color can vary in ways that cannot be described by black body illumination. In fact, the disjointed nature of fluorescent spectra begin to exceed the ability to characterize these colors accurately in RGB. These values and samples are again based on my personal observations of different source types.
Light Source | Color |
255, 244, 229 | |
244, 255, 250 | |
212, 235, 255 | |
255, 244, 242 | |
255, 239, 247 | |
167, 0, 255 |
Samples
Standard Fluorescent | |
Full Spectrum Fluorescent | Black Light Fluorescent |
Gaseous Light Sources
This final type of light source usually involves a metallic gas under pressure being excited by a high voltage coil. They do not produce a continuous spectrum at all, but instead produce a series of monochromatic lines of light energy. This confounds our ability to accurately reproduce the full effect of how these lights look and interact with colors in a scene. For example, a standard mercury vapor lamp, such as found in older city street lights and parking lots, produces only a few lines of monochromatic light - a yellow, a green, a blue, and a purple. To the casual eye, the light looks somewhat 'whitish' but in fact, red objects in such light lose their color and appear black - there is no red component to the light at all. But in RGB, you cannot produce a 'purple-green' color without using red. Thus, red objects will still appear red under such a simulated light. Until the day that 3D programs such as Cinema 4D allow you to define light sources by their spectral output instead by RGB value, there isn't much we can do about it.
Again, the values in the following chart were eyeballed by myself, by looking at various night lights around my city.
R G B Values |
Mercury Vapor |
Sodium Vapor |
Metal Halide |
High Pressure Sodium |
Samples
Mercury Vapor | Metal Halide |
Conclusion
Remember, the values in the charts in this article are merely a starting point for your own explorations and experiments. Particularly with the black body illuminants, the color of lighting is all relative, so remember to adjust your values accordingly.
Getting Started
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Basic TerminologyA great first step to learn about the RGB Lighting world.
RGB vs Pixels
Great information to review if you are just getting into RGB Lights. Will help you try to decide how and which direction you would like to go with RGB lights. There are alot of great options from the budget minded to over the top.
What is a Pixel or a StripGood information talking about the terminology.
Dumb RGB or Intelligent Pixels??Great comparison of what both are.
'Dumb' RGB Lights
Dumb RGB lights are any RGB LED that cannot be individually controlled. This mean you can use a DCssr, REN48LSD, or any other DC Controller to control the lights. You can control a whole string or strip with 3 channels instead of each led being 3 channels like the intelligent. More information will come as i get it compiled.
Intelligent RGB Pixels
Here is a list of what are considered intelligent pixels and some places you can pick them up. There are alot of places you can get them and the prices vary. To use these types of pixels you will need some sort of a controller to make them work. When choosing your controller make sure it will work with the protocol type of pixel you are using.
Different Styles of Pixels
Choosing a Pixel Voltage: 5V vs 12V
Controllers
Here are the controllers that work with either RGB or Pixel lights. They range from Renard, DMX, SPI, E1.31, Etc. Find what suits yours needs.
For full list of Controllers
Power
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Everything you will need to power up your lights
Wiring
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Information about different wiring of RGB and Pixels
Pixel Wiring Colors
Pixel Connectors
Power Injection
Null Pixels
Important Information
What is E1.31 and how do I connect E1.31 up?
Waterproofing Pixels